How to Modify Local Saves to Server Saves in Palworld
· 3 min read
Before You Start
Please make sure you have some hands-on abilities. Based on the assumption that you can open a server, the following text will assume that readers will use Python3 and be familiar with using the terminal.
Prerequisites
- Python3
- MuelNova/Palworld-Save-Patcher
- Prepare the save to be converted, referred to as
%SAVE%
in this guide, it should be similar to the structure below
%SAVE%
├── LevelMeta.sav
├── Level.sav
├── LocalData.sav
├── Players
│ ├── 00000000000000000000000000000001.sav
│ ├── PLAYER_B_GUID.sav
│ └── PLAYER_C_GUID.sav
└── WorldOption.sav
Version Information (Current as of)
- Palworld v0.1.2.0
- Server deployment using https://github.com/thijsvanloef/palworld-server-docker